Ukraine experienced significant internet outages shortly after the launch of S.T.A.L.K.E.R. 2: Heart of Chornobyl, a game set in the country and developed by GSC Game World. Players in Ukraine were enthusiastic about the release, leading to a surge in online activity that overwhelmed the nation’s internet infrastructure. GSC’s creative director Mariia Grygorovych remarked on the duality of this situation, noting that while it’s unfortunate for internet access, the excitement for the game was a powerful testament to its cultural impact.
The development of Stalker 2 has been fraught with challenges, particularly due to the ongoing war in Ukraine. GSC’s team faced harrowing events, including a fire caused by Russian shelling and the loss of a colleague, Volodymyr Yezhov, who died fighting against Russian forces. This turmoil forced some team members to relocate for safety, splitting the workforce between offices in Prague and Kyiv.
A documentary titled War Game: The Making of Stalker 2 chronicles these struggles faced by the developers in their commitment to completing the game. Despite the hardships, Grygorovych emphasizes the joy brought to Ukrainian players, stating that the game represents a positive contribution to their home country during difficult times. The sense of pride and relief felt by many after the game’s release highlights its significance as a beacon of hope amid ongoing adversity.