A new entry in the Fatal Fury series, City of the Wolves, aims to re-establish its place in the fighting game genre while maintaining its classic identity. At the core, the game introduces the REV System, a risk-reward mechanic enhancing gameplay and creating thrilling moments during fights.
The REV System features a gauge that builds up as players perform specific actions, like executing moves or blocking attacks. When filled, it opens up powerful offensive maneuvers and defensive options, drastically altering a match’s momentum. Alongside familiar characters like Terry Bogard and Rock Howard, a new fighter named Preecha joins the roster, offering a fresh take on the series thanks to her unique moveset.
Despite the engaging mechanics, City of the Wolves has been critiqued for its limited game modes. Traditional options like Versus and Training are present, as well as an Arcade mode, but they feel repetitive after a while. The new mode, Episodes of South Town, allows players to explore areas and face challenges, yet it lacks depth, offering little variety besides a series of generic battles against minor opponents.
Two notable additions to the roster have sparked some controversy: soccer star Cristiano Ronaldo and DJ Salvatore Ganacci. Ronaldo’s inclusion as a playable character in Versus matches has drawn criticism due to his lack of integration into the game’s narrative or features. Conversely, Ganacci’s presence is seen as quirky and humorous, fitting well within the game’s tone.
Overall, Fatal Fury: City of the Wolves revitalizes the franchise with an innovative combat system and visually striking art design while grappling with the issues of depth in gameplay options. The hype surrounding the REV System is significant, and while the game waits for a stable online environment to enhance the experience, players find themselves enjoying the return to South Town with cautious optimism.